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It was only when I took out a weapon and when I then encountered other characters I realised something was wrong. NOLF 2 in particular I initial though was OK as the scenery was rendered fine.
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I'm sure they would be fixable if MacPlay were still in the business. NOLF and NOLF 2 do still run but the graphics anomalies make them unplayable.
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I'll get around to booting Tiger again at some point (probably when 10.4.11 is released) and I'll try to remember to test them all again. Of the MacPlay games AvP2 (Single player), NOLF, NOLF 2 and TRON 2 all worked under Tiger for me (I can't say under 10.4.10 specifically as I hadn't launched them that recently). It would be good to run the broken games under 10.4.10 on the same (or similar) setup to determine if they worked immediately before the Leopard upgrade. I was under the impression that some of these games were busted under 10.4 as well (some the MacPlay ones for sure). Quake 1, 2, 3 and 4 (did get a crash loading a saved game with Quake 4 but OK when starting a new game - possible that I patched the game after finishing the single player) In terms of what works fine here is what I have tested so far: This is a real shame as I loved the NOLF series. I guess there is no chance of patches as I don't believe they do games now and MacPlay are also not involved with ports anymore either if I recall. It seems the main issues are with the Omni game ports NOLF, SOF2, AvP2 etc. I have edited my list above to add a few more problems.
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StarWars Galactic Battlegrounds - Black screen on Intel Macs. Holomatch multiplayer works fine however. Star Trek EF Single Player says please insert the CD when it is in the drive already or crashes on launch with expansion CD in drive. Soldier of Fortune 2 - works OK but crashes on exit - have to force quit to get out. SimCiy 4/Rush Hour - crashes after entering a city (Credit Atomic Glee) Rick Dangerous - can't find SDL library even after I reinstalled the latest version? Can get it back by force quit key combination but it will force quit any applications left running in the background (I had text Edit and console open). Rally shift - no control of mouse cursor when entering menus. Crashes on Exiting " Omni Group Crash Catcher" which itself locks up and needs force quitting (Same as SOF2). NOLF 2 - runs but weird rendering problems with long shapes coming out of weapons and other characters - not really playable. NOLF - runs but objects and characters have no textures - they are just plain colours. MTX runs OK but pressing "w" key pauses game - goes back to menu - should be the key for "accelerate". Marathon Eternal - not supported on this architecture error Giants - crashes on launch (credit IPY da Pinhead)
#Mac os x 10 5 movie#
A log out was require to fix this.įakk2 (Omni beta patch) - launches and plays intro movie but crashes with a bus error on loading first level.įlight Gear fails to launch - had to force quit Left the graphics of my stacks in the dock corrupted after leaving the game. VGP 2 (although some keys not recognized in menus?)Īlias Underground - quits on launch - Error message in console say incorrect version of Java.Īliens versus Predator 2 - black screen after splash screens - had to force quitīloodRayne - movies don't play corrupt display - takes about 5 minutes to get a resolution to run. Star Wars Battlefront (On PPC - problems reported on Intel)
#Mac os x 10 5 Patch#
Quake 4 (I did get a crash loading a saved game with Quake 4 but OK when starting a new game - possible that I patched the game after finishing the single player and the new patch broke the saved game)
#Mac os x 10 5 install#
A did an erase and install of 10.5 and dragged across the games from my Tiger 10.4.10 install on my second internal drive along with associated user preferences and Application support folders.įlightGear (Intel Mac - credit asdasd616) I have been running through my games on my Power Mac G5 to see which break with Leopard.